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Rocket Snails Games' Mancala Classic would also be placed into the game as Mancala.

Lance Priebe, as well as co-workers Lane Merrifield and Dave Krysko, started to formulate the Club Penguin concept when the trio were unsuccessful in finding "something that had some social components but was safe, and not just marketed as safe" for their own children.

Released January 2003, Penguin Football Chat (also known as Penguin Chat 2) was the second attempt at a penguin-themed MMORPG, and was created on FLASH 5 and used the same interface as Experimental Penguins.

The game contained various minigames; the premiere title of Rocket Snail Games was Ballistic Biscuit, a game that would be placed into Experimental Penguins and eventually be adapted into Club Penguin's Hydro Hopper.

Merrifield was responsible for cross-pollinating both cultures.

Since the Disney purchase, Club Penguin continued to grow, becoming part of a larger franchise including video games, books, a television special, an anniversary song, and an app MMO.

The game was replaced by a successor, titled Club Penguin Island.

The project was never finished, and instead morphed into Experimental Penguins.It nostalgically looks back on the game's 12-year history, comments on how far the community has grown, and has an optimistic view on the future for its members.The company's UK office in Brighton was shut down around April 17, 2015.The original plan was to release Club Penguin in 2010, but since the team had decided to fast-track the project, the first version of Club Penguin went live on October 24, 2005, After Disney's acquisition, Disney Interactive had four MMOs to simultaneously juggle: Toon Town, Pirates of the Caribbean Online, Pixie Hollow, and Club Penguin, with World of Cars set to follow soon.Lane Merrifield assured Global Toy News at the time that "it’s a lot of worlds to manage, but we have really strong teams." Merrifield's role changed from taking a backseat in daily game design to focusing on overall branding and quality control of the virtual gaming properties.In September 2011, one of Club Penguin's minigames, Puffle Launch, was released on i OS as an app.

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